Post by Fadril Adren on Apr 13, 2017 12:08:27 GMT -5
Warhammer Underworlds is a new tactical arena combat game on its way later this year. This is a system designed for balanced, small-scale tactical games, that can be played quickly and easily by anyone, but which even experienced players will find challenging to master. The game rules are designed with competitive play in mind; matches can be played in under 45 minutes, on a smaller surface than our larger-scale games, and will be ideal for club or tournament play. And not only that, we’ll be fully supporting an organised play system for this game, right from day one.
While the format of the game is a big departure from the game of Warhammer Age of Sigmar, Warhammer Underworlds: Shadespire is still firmly set in the Mortal Realms. The game is set in the Shadespire – an ancient and damned city, cursed by the Lord of Undeath to eternally sit in limbo between the realms of Light and Shadow – a haunted metropolis of mirrors, unquiet spirits and ever-shifting chambers.
The forces you can use in this game will be drawn from races across the Mortal Realms, including some for factions that have not received any new miniatures since we first ventured into the Age of Sigmar. Each of these sets will be composed of a small band of easy-to-assemble, push-fit miniatures in the style of our single-pose heroes to represent a specific band of warriors from that faction. These are provided in coloured plastic, and clip together, so you can quite literally be playing with them within minutes of opening the box with no glue or paint needed! (Though they do look great painted, and your dice will roll better – probably.)
The first two factions showcased in detail are iconic adversaries: Eternals Liberators and Khorne Bloodreavers. You can see from the poses of these models already that these are really dynamic and impressive miniatures. And yes, that is a lady Liberator in the video, with a classic hammer and shield combo – for those of you who might have doubted whether Sigmar was an equal opportunities employer.
The game is played using unique dice and card decks, and these will, to an extent, be unique to each faction. Both decks of cards used in the game are fully customisable – meaning you can choose to create all manner of combinations of overlapping abilities to use and objectives to achieve. This can be a really rewarding part of the game – and means that even the same faction can be played in wildly different ways. We’re expecting to see all sorts of combinations tried out at game stores, clubs and in tournaments.
So, in summary, a new game set in the Mortal Realms with easy to learn, difficult to master rules, combined with deck-building mechanics and multiple factions makes this a game that will be simple to start, but offers near limitless tactical challenge and replayability.
NEW FACTION WARBAND ANNOUNCED!
You didn’t really think we were going to set a game in a city damned by the Lord of Undeath without some new Death models did you?
These Sepulchral Guard are the former warriors of the city of Shadespire. Unlike many of the mindless shambling automata of the Mortal Realms’ undead legions, these once-proud warriors retain shards of their memories from before the cursing of their city, and each is a unique individual in their own right.
In the game of Warhammer Underworlds, this warband plays in a unique way. They’ll have numbers on their side against most opponents, but they lack the furious damage output of the Bloodbound, or the resilience of the Stormcast Eternals. Instead, this Deathrattle force favours a player with a considered, strategic approach to battle. They have plenty of tricks up their ragged sleeves to tip a combat in their favour, chief amongst them being the Sepulchral Warden’s ability to inspire and bolster the other undead warriors around him.
Let’s take a moment to look at those models as well.
These are our best skeleton miniatures ever – every one of them is as dynamic and detailed as you could hope for, and these are clip-together models, needing no glue at all to assemble! Like all Warhammer Underworlds: Shadespire models, you can be playing a game with these new skeletons mere moments after taking them out of the box.
We know loads of you Death fans have been patient as the grave waiting for new miniatures since the Age of Sigmar began, and these guys don’t disappoint. The new models match the scale of our current Deathrattle range, and they’ll look just as great striding to battle in those vast legions as they will slaying interlopers in the cursed city of Shadespire.
The new Warhammer Underworlds: Shadespire game will be on the way later this year, and the Deathrattle Sepulchral Guard will be just one of the factions available to use in the game.]
MORE TO COME!
- Fadril