Post by The Supreme Emissary on Nov 5, 2015 3:46:51 GMT -5
First half in book 6.
Legiones Astartes
Mastery of the Blade: When in combat with Combat Blades, Chainswords, Heavy Chainsword, Power Sword, Terranic Greatsword, Calibanite war blade and/or Paragon blades modeled as swords, and fighting a model with equal WS, Dark Angels hit on 3+.
Covenant of Death: If at the end of game, the enemy has equal/greater units in play (not falling back) than an army with a DA primary detachment, the enemy gains D3 VP.
Weapons of Old Night
LA:DA characters with access to a Power Sword may instead take a Calibanite War Blade for 10p, or exchange a power sword already in their war gear for free.
[- +1 3 Melee]
Models with access to Plasma guns can take plasma repeaters for 20p. Support squads still need to have matched weapons.
[12" 6 2 Salvo 2/3, Twin-linked, Gets Hot]
DA Praetors, Centurions or Consuls with access to a Power Fist can take a Terranic Greatsword for 15p.
[- +2 3 Melee, Two-Handed, Instant Death]
Special Issue Ammo: Stasis Shells can be taken on marine models with grenades or missile launchers for 5p each.
[Grenade 12" 3 - Assault1, Blast, Stasis Anomaly] [Missile 24" 4 - Heavy1, Blast, Stasis Anomaly] targets suffer -1 WS and -1I (minimum 1) until end of turn.
Special Issue Ammo: Molecular Acid Shells may be taken by marines and Dreadnoughts with Heavy Bolters for 5p each.
[36" 2 D6* Heavy3, Poison 2+] roll the AP each time it shoots, not for each shot.
Rite of War: Ravenwing Protocol
Iron Knights: Skyhunters and Outriders are your only troop choices in a Primary Detachment. ICs must take a jet/bike.
Knights Commander: ICs re-roll wounds against targets with T5+ in assault. they and any units they joined ignore Ld penalties in the assault phase.
Search & Destroy: Jetbikes and Skimmers can leave the table in their movement phase and be placed on ongoing reserve, re-entering with Outflank
Hunt them Down: May re-roll sweeping advances.
Scour the Land: Characters may take Rad Grenades for 5p each.
Limitations
Only vehicles allowed are Skimmers and Flyers.
Infantry must begin in reserve aboard a transport flyer.
No fortifications or Allied detachments. Only Lords of War that are flyers may be selected.
Inviolate and Alone: LA:DA models cannot benefit from Ld related bonuses not from other DA models. Units in this detachment cannot be joined by ICs from other detachments.
Rite of War: Ironwing Protocol
Interlocking Fire: Tank squadrons in this detachment increase their BS to 5 as long as they have 2+ models.
Exterminators: Infantry models firing on targets 12" or less away add +1 to Wound when using Pistols, Rapid Fire and Salvo weapons of S5 or less.
The Dust of Untold Worlds: Tanks ignore the first failed dangerous terrain test and add +1" when going flat out.
Goliaths of War: Dreadnoughts (any) have Fear and Tank Hunter.
Limitations
Infantry units must start the game in Transport Tanks.
Half the units in the army must be tanks.
If all your tanks are destroyed the enemy counts as having scored an additional Secondary Objective.
No Fortifications or Allied Detachments.
Legiones Astartes
Mastery of the Blade: When in combat with Combat Blades, Chainswords, Heavy Chainsword, Power Sword, Terranic Greatsword, Calibanite war blade and/or Paragon blades modeled as swords, and fighting a model with equal WS, Dark Angels hit on 3+.
Covenant of Death: If at the end of game, the enemy has equal/greater units in play (not falling back) than an army with a DA primary detachment, the enemy gains D3 VP.
Weapons of Old Night
LA:DA characters with access to a Power Sword may instead take a Calibanite War Blade for 10p, or exchange a power sword already in their war gear for free.
[- +1 3 Melee]
Models with access to Plasma guns can take plasma repeaters for 20p. Support squads still need to have matched weapons.
[12" 6 2 Salvo 2/3, Twin-linked, Gets Hot]
DA Praetors, Centurions or Consuls with access to a Power Fist can take a Terranic Greatsword for 15p.
[- +2 3 Melee, Two-Handed, Instant Death]
Special Issue Ammo: Stasis Shells can be taken on marine models with grenades or missile launchers for 5p each.
[Grenade 12" 3 - Assault1, Blast, Stasis Anomaly] [Missile 24" 4 - Heavy1, Blast, Stasis Anomaly] targets suffer -1 WS and -1I (minimum 1) until end of turn.
Special Issue Ammo: Molecular Acid Shells may be taken by marines and Dreadnoughts with Heavy Bolters for 5p each.
[36" 2 D6* Heavy3, Poison 2+] roll the AP each time it shoots, not for each shot.
Rite of War: Ravenwing Protocol
Iron Knights: Skyhunters and Outriders are your only troop choices in a Primary Detachment. ICs must take a jet/bike.
Knights Commander: ICs re-roll wounds against targets with T5+ in assault. they and any units they joined ignore Ld penalties in the assault phase.
Search & Destroy: Jetbikes and Skimmers can leave the table in their movement phase and be placed on ongoing reserve, re-entering with Outflank
Hunt them Down: May re-roll sweeping advances.
Scour the Land: Characters may take Rad Grenades for 5p each.
Limitations
Only vehicles allowed are Skimmers and Flyers.
Infantry must begin in reserve aboard a transport flyer.
No fortifications or Allied detachments. Only Lords of War that are flyers may be selected.
Inviolate and Alone: LA:DA models cannot benefit from Ld related bonuses not from other DA models. Units in this detachment cannot be joined by ICs from other detachments.
Rite of War: Ironwing Protocol
Interlocking Fire: Tank squadrons in this detachment increase their BS to 5 as long as they have 2+ models.
Exterminators: Infantry models firing on targets 12" or less away add +1 to Wound when using Pistols, Rapid Fire and Salvo weapons of S5 or less.
The Dust of Untold Worlds: Tanks ignore the first failed dangerous terrain test and add +1" when going flat out.
Goliaths of War: Dreadnoughts (any) have Fear and Tank Hunter.
Limitations
Infantry units must start the game in Transport Tanks.
Half the units in the army must be tanks.
If all your tanks are destroyed the enemy counts as having scored an additional Secondary Objective.
No Fortifications or Allied Detachments.