Post by The Supreme Emissary on Nov 5, 2015 3:46:17 GMT -5
First half from Book 6
Legiones Astartes
Swift Action: If a unit moves 6"+ (or 12"+ for vehicles and jet/bikes) further than where they started in the movement phase, it gains the following in the movement and/or assault phases, lasting one round. Re-roll Wound 1s. 6+ cover or cover +1 to a max of a 3+ cover save.
The Eye of the Storm: An army with a WS warlord gets +1 to go first, seize the initiative, and the first reserve roll in each turn.
To Laugh in Death's Face: A Primary detachment of WS must take a Fast Attack option before it can take a Heavy Support option. In other words it cannot have at least one FA choice before it can have any HS choices. (doesn't apply to Zone Mortalis)
Power Glaive: WS characters with access to power weapons can instead take a power glaive for 15p
[- User/+1 3/2 Melee, Versatile] 'use the first set of values for one-handed, use the second for two-handed. One handed lets you use another weapon to get the multi-weapon bonus attack.
Cyber-hawk: A WS Praetor can take 1 for 10p. It is a token object, not an actual model. It can be placed and moved anywhere. LA:WS Infantry that fire upon any enemy unit with at least one model in 6" of the token may re-roll Hit 1s. WS marines assaulting such an enemy get to re-roll their charge range.
Rite of War: Chogorian Brotherhood
Ride like the Wind: Skyhunter and Outrider squads count as Troops and scoring units.
Lightning Strike: Jet/bikes gain Hit & Run. Infantry that does not start aboard a transport and vehicles that have more than 3 Hull Points that aren't Fast must begin play in Reserves if possible. Infantry units without Heavy, Salvo or Ordnance weapons gain Hit & Run and Outflank. Infantry units with Heavy, Salvo or Ordnance weapons gain Outflank.
Limitations
Warlord must be mounted on a marine bike or Scimitar jet bike.
Compulsory Troops must be Outriders or Skyhunters.
Army may not have more HS than FA choices.
White Scars+Shattered Legion Rite of War: The Sagyar Mazan
Death Seekers: Count up all your marine units that were destroyed and gave your enemy VP. on a 4-5 that VP is negated. on a 6 that VP is yours instead.
Serpent's Eye: Marines are Fearless for the first turn of any assault.
Limitations
Loyalist only.
Army may not have more vehicles than it has infantry units.
Legiones Astartes
Swift Action: If a unit moves 6"+ (or 12"+ for vehicles and jet/bikes) further than where they started in the movement phase, it gains the following in the movement and/or assault phases, lasting one round. Re-roll Wound 1s. 6+ cover or cover +1 to a max of a 3+ cover save.
The Eye of the Storm: An army with a WS warlord gets +1 to go first, seize the initiative, and the first reserve roll in each turn.
To Laugh in Death's Face: A Primary detachment of WS must take a Fast Attack option before it can take a Heavy Support option. In other words it cannot have at least one FA choice before it can have any HS choices. (doesn't apply to Zone Mortalis)
Power Glaive: WS characters with access to power weapons can instead take a power glaive for 15p
[- User/+1 3/2 Melee, Versatile] 'use the first set of values for one-handed, use the second for two-handed. One handed lets you use another weapon to get the multi-weapon bonus attack.
Cyber-hawk: A WS Praetor can take 1 for 10p. It is a token object, not an actual model. It can be placed and moved anywhere. LA:WS Infantry that fire upon any enemy unit with at least one model in 6" of the token may re-roll Hit 1s. WS marines assaulting such an enemy get to re-roll their charge range.
Rite of War: Chogorian Brotherhood
Ride like the Wind: Skyhunter and Outrider squads count as Troops and scoring units.
Lightning Strike: Jet/bikes gain Hit & Run. Infantry that does not start aboard a transport and vehicles that have more than 3 Hull Points that aren't Fast must begin play in Reserves if possible. Infantry units without Heavy, Salvo or Ordnance weapons gain Hit & Run and Outflank. Infantry units with Heavy, Salvo or Ordnance weapons gain Outflank.
Limitations
Warlord must be mounted on a marine bike or Scimitar jet bike.
Compulsory Troops must be Outriders or Skyhunters.
Army may not have more HS than FA choices.
White Scars+Shattered Legion Rite of War: The Sagyar Mazan
Death Seekers: Count up all your marine units that were destroyed and gave your enemy VP. on a 4-5 that VP is negated. on a 6 that VP is yours instead.
Serpent's Eye: Marines are Fearless for the first turn of any assault.
Limitations
Loyalist only.
Army may not have more vehicles than it has infantry units.