Post by byy9080 on Jul 29, 2015 9:03:47 GMT -5
Today we take a look at the awesome new starter of the Combined Army. This Start Set introduced entirely new units to the game, never seen before! This makes the Starter worthy of a look into for all those who decided to start playing for the onslaught of the Combined Army.
The starter set comes with the following units:
Unidron Batroid (Plasma Carbine)
Unidron Batroid (Plasma Carbine)
Unidron Batroid (Plasma Carbine)
Fraacta Drop Unit (Combi Rifle)
Maakrep Trackers Unit (Sniper Rifle, even though the box says the unit carries an HMG)
Umbra Legates (no load-out specified)
This starter comes in between the143 and 147 points and between the 1.5 or 3SWC, depending on the Umbra Loadout. This puts the starter on the expensive side, but still well within boundaries to work with!
Let’s take a look at the new units! First off, the Umbra Legates. This unit is a real beast, with amazing movement, and a good Close Combat value: CC of 21 together with MA Lv4 + Kinematica L1 is nothing to scoff at. He’ll autohit any enemy, and his MA level allows him to add an extra die to his rolls. Brrr, a real close combat beast. Although his defence is a bit weaker, only ARM1 and 1 Wound, his No Wound Incapacitation will make sure he’s left standing after a hit, and the Mimetism makes him harder to hit.
The Maakrep and Fraacta are actually Tohaa units, that are collaborating with the Combined Army, fighting their former brothers. The Fraacta has the Transmutation skill, which allows them to change between a Normal profile and a Survival Profile. The survival profile makes them slower and less mobile (MOV and PH values go down) and boosts their survivability (ARM and BTS going up).
The Fraacta Drop Unit is a typical Jump Trooper, that you can drop in on the battlefield, behind enemy lines or in the flank. Her transmutation makes her more survivable, and the normal profile makes her more mobile. Nanopulser and Combi Rifle, so while she’s a threat, she’s not a very big one.
The Maakrep on the other hands is a typical MSV2 + Sniper loadout, allowing you to pull some smoke shenanigans. The sniper misses out on the Transmutation skill, but is still a fighter and can form a real threat for your enemy. His Sixth Sense Lv1
and the MSV2 protect the unit from sneaking up on him, and his automedikit makes him really survivable as it allows him to get up after going unconsious. Great for board control, to lock down some fire lanes if you put him in a good spot.
The Unidrons are Remotes, so in order to field this starter straight out of the box you’ll need a hacker in your list. Both the Fraacta and Umbra are able to be the hacker, although you might want to use the Umbra for a more offensive roll.
They carry the new Plasma Carbine; a shotgun like weapon with the Plasma Ammunition. These are fearsome units, and their Dogged Stated makes allows you to let them run around even after getting their strength values to zero. Or, since it’s optional, you can let the Unidron break down and repair him with a trooper with the Engineer skill. The AutoTool makes them fit for G:Mnemonica tactics. This means the Lieutenant can ‘jump’ to their cube or consciousness when he’s killed so he’ll still lead the battle after that.
The starter set comes with the following units:
Unidron Batroid (Plasma Carbine)
Unidron Batroid (Plasma Carbine)
Unidron Batroid (Plasma Carbine)
Fraacta Drop Unit (Combi Rifle)
Maakrep Trackers Unit (Sniper Rifle, even though the box says the unit carries an HMG)
Umbra Legates (no load-out specified)
This starter comes in between the143 and 147 points and between the 1.5 or 3SWC, depending on the Umbra Loadout. This puts the starter on the expensive side, but still well within boundaries to work with!
Let’s take a look at the new units! First off, the Umbra Legates. This unit is a real beast, with amazing movement, and a good Close Combat value: CC of 21 together with MA Lv4 + Kinematica L1 is nothing to scoff at. He’ll autohit any enemy, and his MA level allows him to add an extra die to his rolls. Brrr, a real close combat beast. Although his defence is a bit weaker, only ARM1 and 1 Wound, his No Wound Incapacitation will make sure he’s left standing after a hit, and the Mimetism makes him harder to hit.
The Maakrep and Fraacta are actually Tohaa units, that are collaborating with the Combined Army, fighting their former brothers. The Fraacta has the Transmutation skill, which allows them to change between a Normal profile and a Survival Profile. The survival profile makes them slower and less mobile (MOV and PH values go down) and boosts their survivability (ARM and BTS going up).
The Fraacta Drop Unit is a typical Jump Trooper, that you can drop in on the battlefield, behind enemy lines or in the flank. Her transmutation makes her more survivable, and the normal profile makes her more mobile. Nanopulser and Combi Rifle, so while she’s a threat, she’s not a very big one.
The Maakrep on the other hands is a typical MSV2 + Sniper loadout, allowing you to pull some smoke shenanigans. The sniper misses out on the Transmutation skill, but is still a fighter and can form a real threat for your enemy. His Sixth Sense Lv1
and the MSV2 protect the unit from sneaking up on him, and his automedikit makes him really survivable as it allows him to get up after going unconsious. Great for board control, to lock down some fire lanes if you put him in a good spot.
The Unidrons are Remotes, so in order to field this starter straight out of the box you’ll need a hacker in your list. Both the Fraacta and Umbra are able to be the hacker, although you might want to use the Umbra for a more offensive roll.
They carry the new Plasma Carbine; a shotgun like weapon with the Plasma Ammunition. These are fearsome units, and their Dogged Stated makes allows you to let them run around even after getting their strength values to zero. Or, since it’s optional, you can let the Unidron break down and repair him with a trooper with the Engineer skill. The AutoTool makes them fit for G:Mnemonica tactics. This means the Lieutenant can ‘jump’ to their cube or consciousness when he’s killed so he’ll still lead the battle after that.