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Post by <CK>Trix on Apr 26, 2015 0:10:44 GMT -5
Well, was going to do a nice round by round play but i've lost all that i had written and have deleted all the files - except for the pics - so I guess i'll just upload those and see what i can remember. Start of the game, we loaded up directly across from each other. The Empire had: - TIE fighter - TIE Interceptor - Firespray ( ) The Rebels used: - A-Wing (Prototype Pilot) - X-Wing (Garven Dreis) - YT-2400 (Dash Rendar) Round 1 Round 2
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Post by <CK>Trix on Apr 26, 2015 0:13:37 GMT -5
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Post by <CK>Trix on Apr 26, 2015 0:15:12 GMT -5
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Post by <CK>Trix on Apr 26, 2015 0:16:06 GMT -5
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Post by <CK>Trix on Apr 26, 2015 0:17:18 GMT -5
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Post by <CK>Trix on Apr 26, 2015 0:17:59 GMT -5
End of Game - Rebels Win
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Post by Fadril Adren on Apr 26, 2015 9:49:40 GMT -5
Such a FUN game! It's great when games can go either way and not a landslide victory. You're maneuvering has gotten much better... and even with the BIG ships - Well Done!
My 99 point list was:
FireSpray-31: Kath Scarlet with upgrades of Deadeye, Proximity Mines, Homing Missles, Engine Upgrade, Heavy Laser Cannon, Recon Specialist, Advanced Proton Torpedos and Slave-1 Title.
Tie Interceptor: Alpha Squadron Pilot wtih upgrade of AutoThrusters
Tie Fighter: Academy Pilot with no upgrades
in hindsight.. I definitley put a lot of my points into the FireSpray although I actually did use them all at least once. Being the mostly glass-cannon that Empire is, I should have used those upgrade points for a least one more ship and distributed more updrades amongst my list. Kudos to Jeremy for exploiting this and use it to great effect!
- Fadril/Robert
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